As my interest is shifting to more serous stuff, and due to complexity & danger of commercializing brute-forcing software, I decided to finally make a decision.
I ceased development of BarsWF & SaltyCracker projects, and made most of the sources available under MIT license.
Here are SSE2 & CUDA with multikey support, and old Brook version which noone should be interested by now



What is not here is server & client part of distributed version as they have good portion of code I was paid for, but it's easy for anyone to write your own implementation.
To build BarsWF you would need Visual Studio 2008 and CUDA SDK installed. You also need Boost & Poco, currently I've supplied pre-built libraries for both 32 and 64-bit version so you only need headers.
Probably trial Intel C++ compiler would be needed to load projects, you may build them with both Intel & MS compilers.
Once you set up ENV variables (which are quite obvious) It should build without (much) errors.
If there would be interest to continue public development of BarsWF and distributed system, we may create SF project for that and I could provide some helpful resources.
Licensed under MIT license: http://3.14.by/files/BarsWFopensource.zip
Have fun

Feel free to ask questions and discuss. Also, would you please post links to this where it might be interesting to someone?